Mar 27, 2008, 01:31 PM // 13:31
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#81
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Desert Nomad
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Quote:
Originally Posted by Killed u man
===========[HB this way]====================>
Wards? Ward against Arrows is too much energy to fit on a reasonable bar...
Aegis chain? The last time I saw Aegis chain was yesterday on 2 E/Mo's in a SF spike..."Shields Up!" died not too long ago, +60 armor is great, but so is cracked armor + lol-damage (+Mods)...
Once again, you guys are giving such specific counters that any non-legoway team doesn't pack...
Anyways, did 4 runs today (Was running my backbreaker sin and some other nice templates, non-legoway) and we just don't have a shot against Rspike...
Gues what, WardvHarm up, ball up inside it (No AoE is godly ^^) and get spiked down WITH vital weapon and shield... (750HP + 107 Armor, lol, not broken you say?)
Got about 2 dshots on my chain, I won't even start about the QQ'ing on vent on the water ele/fire snares their Blurred Vission, SH etc got interrupted...
This happened in 2 runs... The other 2 runs, I had to see out Ghostly Hero getting spiked down by an rspike (clean) TROUGH VITAL AND HARM... (We were under pressure so it's unreal to ask from your monks to keep a prot on him) Huray, good to see an actual balanced can still win... o.0 (If you run para's/dervs, you can already stripe out the balanced part in your build)
The only option I have is to fully gank Rspikes, just so I atleast can vent my anger a bit... (Some guy even said to come QQ on guru forums, sadly enough he was QQ'ing to me all the time :'()
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is it so hard for your Eles to carry Glyph of Concentration/Mantra of Concentration/Mantra of Resolve?
just 1 skill slot taken and you dont worry too much about all these interrupts...
could also be used for other spell casters and it works on all those PD mesmers too not just R-Spike.
and what about a nice little Necro in there with enchantment removal and anti melee stuff? also with an anti interrupt skill...?
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Mar 27, 2008, 02:34 PM // 14:34
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#82
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Lion's Arch Merchant
Join Date: Mar 2007
Location: New York City
Guild: Retired
Profession: W/E
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QQ more plz rspike may be strong but its not godmode. most pugs and guilds cant even run the build. my guild has thrashed so many rspike teams its not even funny. The only good ones we've seen are those run by good guilds, like Daze of Defeat.
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Mar 27, 2008, 04:51 PM // 16:51
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#83
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Krytan Explorer
Join Date: Mar 2006
Location: still lost
Guild: Guy In Real Life [GIRL]
Profession: Mo/
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@ killed u man why are you putting a vital on your hero... use a weapon of warding and try to interupt there anthem of guidance (or use vocal)
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Mar 27, 2008, 05:15 PM // 17:15
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#84
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Academy Page
Join Date: Feb 2008
Location: Houston
Guild: HooD
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Quote:
Originally Posted by House Silvermoon
QQ more plz rspike may be strong but its not godmode. most pugs and guilds cant even run the build. my guild has thrashed so many rspike teams its not even funny. The only good ones we've seen are those run by good guilds, like Daze of Defeat.
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/agree, thanks for clearning that up
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Mar 27, 2008, 08:08 PM // 20:08
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#85
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Forge Runner
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Quote:
Originally Posted by Crom Bocca
@ killed u man why are you putting a vital on your hero... use a weapon of warding and try to interupt there anthem of guidance (or use vocal)
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Vocal = hexway, so n ty... Rigor > Ghostly... Dshot > WoW... Specific counters ftw...
So your saying I should run either legoway with the ritspammer or Hexway? :s
Quote:
QQ more plz rspike may be strong but its not godmode. most pugs and guilds cant even run the build. my guild has thrashed so many rspike teams its not even funny. The only good ones we've seen are those run by good guilds, like Daze of Defeat.
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1) If you're ignorant don't post
2) If already said that the build is a "reasonably" hard to run, but the skill-reward is too great.
3) Don't go naming random guilds and call them good, alll personal opinnion
4) I have trashed many rspike teams aswell, but as I said, a GOOD one just pwns you straight up...
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Mar 27, 2008, 08:17 PM // 20:17
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#86
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Krytan Explorer
Join Date: Mar 2006
Location: still lost
Guild: Guy In Real Life [GIRL]
Profession: Mo/
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i dont get it why you need a ritspammer to get a WoW, since you will most of the time bring a deathpact you have allready speced in resto. Ok vocal will see most play time in a hexway build if you have the most trouble with one specific build why not make room for one skill that can screw them over
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Mar 27, 2008, 09:26 PM // 21:26
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#87
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Forge Runner
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Quote:
Originally Posted by Crom Bocca
i dont get it why you need a ritspammer to get a WoW, since you will most of the time bring a deathpact you have allready speced in resto. Ok vocal will see most play time in a hexway build if you have the most trouble with one specific build why not make room for one skill that can screw them over
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Hmm, I won't disagree tough... WoW is nice if they don't have Rigor.. .(And even so, it's still nice)
However, rspike isn't going for the Ghostly all the time are they?
I mean, I would LOVE to keep the ghostly alive, but it's kinda useless when we're all having sex with the floorz... We miss party wide spike prots... This is the only reason why spike in general are so broken...
"Incoming" was perfect at what it did, yet Anet found it nececary to nerf that skill into oblivion... Mayby even put DA into a different attribute line, so we don't have to bring a paramorron in order to have a chance...
The skill that can effectivly stop an Rspike can be counted on 1 hand... No, Vocal minority doesn't stop Rspike... Nope, neither does WoW... (Gues what, I'm NOT gonna spike the target with WoW, omfg can I do that?)
DA is excellent at that, so was Shields Up AND incomming... Even ballad of restoration could be used a 60 dmg prot... Walls used to be the best defence, and you know what? I've yet to loose to Rspike in UW, Burial with a decent team.
Using the area to your advantage is one thing, ausing as your only shot of winning is another... More than not it's the second one...
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Mar 27, 2008, 11:19 PM // 23:19
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#88
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Frost Gate Guardian
Join Date: Aug 2007
Guild: Puff Puff Pass That Oh W T F [B스n]
Profession: Me/P
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Quote:
Originally Posted by Killed u man
1) If you're ignorant don't post
2) If already said that the build is a "reasonably" hard to run, but the skill-reward is too great.
3) Don't go naming random guilds and call them good, alll personal opinnion
4) I have trashed many rspike teams aswell, but as I said, a GOOD one just pwns you straight up...
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I agree with your post in General, but I will vouch for DoD. Know them, and have fought against them. They're a good team when they're on. Usually hold a few times a night.
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Mar 27, 2008, 11:24 PM // 23:24
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#89
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Ascalonian Squire
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Just run a henchy/hero healer, they're godly at catching spikes.
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Mar 27, 2008, 11:35 PM // 23:35
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#90
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Desert Nomad
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Quote:
Originally Posted by Killed u man
1) If you're ignorant don't post
2) If already said that the build is a "reasonably" hard to run, but the skill-reward is too great.
3) Don't go naming random guilds and call them good, alll personal opinnion
4) I have trashed many rspike teams aswell, but as I said, a GOOD one just pwns you straight up...
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1) you are the ignorant person here...
2) many builds are "reasonably" hard to kill, if a build wasnt so it wouldnt have been a good build now would it
3) lol?
4) trashing noobs is easy, doesnt even matter which build(gimmick) they choose, if you got a decent team you can trash any noob wannabe team...
I dont understand why you keep on ignoring the solutions I keep on giving you...
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Mar 28, 2008, 12:46 AM // 00:46
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#91
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Forge Runner
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Quote:
Originally Posted by zling
1) you are the ignorant person here...
2) many builds are "reasonably" hard to kill, if a build wasnt so it wouldnt have been a good build now would it
3) lol?
4) trashing noobs is easy, doesnt even matter which build(gimmick) they choose, if you got a decent team you can trash any noob wannabe team...
I dont understand why you keep on ignoring the solutions I keep on giving you...
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lawl, I don't want to run legoway or hexway...
Solution? I just got rolled (Well, we lasted 12 minutes) running 2 sins, 2Sh's, 1 snare, 1 rit, 2 monks...
They spiked us down 1 by 1 trough Harm, shields, vital and aegis... The spike is broken, stop being ignorant and realize this
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Mar 29, 2008, 10:19 AM // 10:19
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#92
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Lion's Arch Merchant
Join Date: Dec 2007
Location: Canada
Guild: After This Game Its Baby Making [Time]
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Personally, I wouldn't say that the Glass Arrows spike is really that broken in terms of damage. A team with good monks generally should have enough time to pressure the rspike's monks out, or at least make a fight of it.
Before today, Glass Arrows was the only rspike that I had any experience with. After trying the Dual/Punishing/Orders spike though, I must say that the damage from that combo is quite ridiculous. Tested on the Master of Damage, a proper spike dealt over 1k damage, with about 750-900 of that coming in one second. Clearly, this is a bit much, as it's enough damage to pretty much go right through an infuse, and can spike through people under fertile or vital weapon.
That being said though, it was pretty fun to play, seeing R/Ds get destroyed in under a second.
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Mar 29, 2008, 11:45 AM // 11:45
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#93
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Wilds Pathfinder
Join Date: Jul 2007
Profession: N/
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good monks can spirit bond this, by actually watching the field and having a spread out team you can see them turning to one of your teammates to spike.
also, hide behind walls works good as well.
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Mar 30, 2008, 02:10 AM // 02:10
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#94
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Jungle Guide
Join Date: Feb 2007
Profession: W/
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Quote:
Originally Posted by Killed u man
===========[HB this way]====================>
Wards? Ward against Arrows is too much energy to fit on a reasonable bar...
Aegis chain? The last time I saw Aegis chain was yesterday on 2 E/Mo's in a SF spike..."Shields Up!" died not too long ago, +60 armor is great, but so is cracked armor + lol-damage (+Mods)...
Once again, you guys are giving such specific counters that any non-legoway team doesn't pack...
Anyways, did 4 runs today (Was running my backbreaker sin and some other nice templates, non-legoway) and we just don't have a shot against Rspike...
Gues what, WardvHarm up, ball up inside it (No AoE is godly ^^) and get spiked down WITH vital weapon and shield... (750HP + 107 Armor, lol, not broken you say?)
Got about 2 dshots on my chain, I won't even start about the QQ'ing on vent on the water ele/fire snares their Blurred Vission, SH etc got interrupted...
This happened in 2 runs... The other 2 runs, I had to see out Ghostly Hero getting spiked down by an rspike (clean) TROUGH VITAL AND HARM... (We were under pressure so it's unreal to ask from your monks to keep a prot on him) Huray, good to see an actual balanced can still win... o.0 (If you run para's/dervs, you can already stripe out the balanced part in your build)
The only option I have is to fully gank Rspikes, just so I atleast can vent my anger a bit... (Some guy even said to come QQ on guru forums, sadly enough he was QQ'ing to me all the time :'()
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Seriously can you stop exaggerating or is your group really that bad?
Are you even pressuring there rangers and monks? To win a ranger spike you must pressure there rangers so they cannot get clean spikes. Play aggresively not passively because not being able to kill will only make them spike more and cleaner.
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Mar 30, 2008, 03:41 AM // 03:41
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#95
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Forge Runner
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Quote:
Originally Posted by ghostlyfenix
Seriously can you stop exaggerating or is your group really that bad?
Are you even pressuring there rangers and monks? To win a ranger spike you must pressure there rangers so they cannot get clean spikes. Play aggresively not passively because not being able to kill will only make them spike more and cleaner.
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Lightening Reflexes + Dshot + Hex breakers > pressure
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Mar 30, 2008, 08:00 AM // 08:00
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#96
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Desert Nomad
Join Date: Nov 2006
Location: @ Sensation Black
Guild: Death is Energy [DIE] ~ Raining fame alliance
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Not enough spike damage,
kthxbai
~Prof.
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Mar 30, 2008, 05:42 PM // 17:42
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#97
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Desert Nomad
Join Date: May 2005
Location: Toronto, Canada
Profession: R/
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not really... hexway > rspike... .
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Mar 31, 2008, 10:08 AM // 10:08
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#98
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Academy Page
Join Date: Sep 2007
Profession: N/
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Quote:
Originally Posted by llsektorll
not really... hexway > rspike... .
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ehm not really Rspike > hexway.
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Mar 31, 2008, 02:29 PM // 14:29
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#99
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Jungle Guide
Join Date: Aug 2006
Location: USA
Guild: Lack of Talent [Luck]
Profession: P/
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Lol at people whining about GW balanced. Izzy likes to keep some imbalances around it seems, what with the last few mATs not being won by balanced guilds being any small indicator.
Let the farmers have thier OP rspike, if there was any indication that good balanced play should come out on top, Anet would force a mid factions era meta, and then work to bring the 4 bastard-child classes into the game from there.
Really you shouldnt be complaining about rspike being OP when every build I look at would completly dominate the older generation of balanced builds. I'll even point out R/D way. This build is at the complete bottom of the spectrum, I even ignore it when I put a random build together to have fun with for a day (probably shouldnt do that, but...). But stick it in last summers meta. Hello this shit would be dominating every map in a pre-lego meta., and would hold just fine on everything but king of the hill.
I've often had to wonder why most people play extremly defensive spike builds, but just look at the three gimmicks in HA, hexes, rspike, and R/D. Yea if I cared about fame I would be playing fortressway in HA too.
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Mar 31, 2008, 03:24 PM // 15:24
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#100
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Academy Page
Join Date: Feb 2008
Location: Houston
Guild: HooD
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Quote:
Originally Posted by Killed u man
lawl, I don't want to run legoway or hexway...
Solution? I just got rolled (Well, we lasted 12 minutes) running 2 sins, 2Sh's, 1 snare, 1 rit, 2 monks...
They spiked us down 1 by 1 trough Harm, shields, vital and aegis... The spike is broken, stop being ignorant and realize this
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well if they spiked you through all of that then your monks are bad QQ
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